I walked through, hand held, a whole
PyGame tutorial last night. It was actually quite educational, and can be found here via:
Learning Python. Anyway, what I've created is almost exactly what this tutorial has you spit out, I just changed some values and made my own sprites. Now instead of a python gobbling pellets, it's a maniac (perhaps Mark E. Smith) making
Hip Priests disappear. Not exactly hours (or even minutes) of entertainments, but it suggests a lot: moving sprites, background images, a scoring system, collision detection, we're close to having all the tools we need to actually make something ... I was going to say cool, but I digress, to make something, we'll just say that.
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